A small demo for my first game, Wayfarer Boo Pushing Through ( a sokoban-like  puzzle game ). Currently, there are only ten rooms to go through, so this demo is a bit short. Also, there are no sound effects yet, only filler music that I made. 


Feel free to leave any comments or feedback that you have!



Buttons: 

(A) Interact/Push

(D-Pad) Move Around

(Start) Reset Puzzle



Credits: 

“ 1-Bit Oracles Monocrome  Tileset”  by  GibbonGL 

https://gibbongl.itch.io/


Cover art done by  pixel_day 

https://www.fiverr.com/pixel_day?source=order_page_summary_seller_link


The main character sprite, music, level design , and creation was done by me.  

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WayfarerBooPushingThrough.gb 256 kB

Development log

Comments

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Nice one took about 10 minutes.

Thanks for checking the game out! It is a bit short for sure, but this is just a demo. There’s definitely more mechanics that I want to introduce into the game. 

I love it! Btw you can set movement to 16x16 in gb studio, i think it will controll a little nicer that way

(+1)

Thank you! Also, thanks for the suggestion. I just tried changing the movement to 16x16 and unfortunately it caused a bunch of issues. Might have to readjust the layout of most of the scenes I have set up just for it to work properly. 

(+1)

Thanks again for the suggestion. Had to adjust some of the scenes, but it was well worth it. Movement feels a lot better!

Glad to help :)

I finished the demo and it gets pretty tricky in the purple levels. Would love to see more! Maybe you could add collectibles or an extra gameplay element.

I really appreciate the suggestions! I'm not quite sure how well collectibles would fit here. But, I definitely plan to add more mechanics to the following floors!